iPhone application design patterns
Apple have given pretty strong direction about the design patterns and approach to creating iPhone application UIs [in fact 'strong direction' is being kind when you consider some apps have been rejected for using chat bubbles incorrectly]. However, more often than not we’ve found that even when following the Apple UI Guidelines there are often multiple ways to tackle an interface challenge. A good solution is to take direction from other apps that have already made it into the App Store, and to create [where suitable] consistent interfaces through common design patterns where standard methods are becoming established.








