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Android vs iphone expert review

Having been a very happy Google Android user for some time, when I recently decided I could no longer get away with being a mobile professional who hasn’t used an iPhone as their main device I was surprisingly unexcited about the switch. Furthermore, I’ve had an iPod Touch for ages so it’s not even as though the iPhone held much mystery. Still, it could be ignored no longer (not now it’s on Orange at least) so I thought the least I could do is report back my findings as someone who’s genuinely invested a lot of time and a bit of love in the Android platform. So, with no particular comparison approach in mind, here’s some thoughts…

  • iPhone SMS client. Just how bad is this fundamental communication element of the phone. It looks awful and is highly restrictive in that SMS is so often a trigger to other activity such as a call, calendar event, etc. Criminally bad in my opinion and utterly un-apple-esque.
  • Similarly, how long will Apple persist without better use of context actions. Android is fantastic at this… Just hold down over a picture, SMS, contact, etc and up pops a menu of all the stuff you wanted to do. Very occasionally this is implemented on iphone and when it is I find it works well (off the top of my head, I think it’s used when you save a safari bookmark).
  • I miss the trackball on Android. Repositioning the cursor to edit text is more cumbersome with iPhone’s zoom method, particularly if you just want to go back a few characters.
  • iPhone’s screen is glorious (the screen on my new MacBook Pro is equally superior over all PC laptops). Oh, and the sound quality. Oh, and the performance. Oh, and the fact that everything just works. Pretty much flawlessly.
  • iPhone’s soft keyboard easily beats Android’s. The Android has a very good hybrid mini-qwerty keypad mode, but that seems a bit like a shortfall of the full size qwerty. (Note: the hard qwerty keypad devices on android are excellent).
  • Android’s google-centric always updated sync. is just brilliant if you’re Google-centric (e.g. a Google Apps user). With a little hackery, I’ve managed to get the iPhone to sync with Google Apps just the same but it wasn’t as easy out of the box.
  • The iPhone copy n paste is way, way better.
  • Most critically for commercial success and end-user desirability, the iTunes and App store ecosystem is the stuff android can only dream of. In fact, no other hardware/software package on any platform can match it.
  • The iPhone is pretty heavy. But after a while you forget, and put it down to just being top-end build quality.
  • iPhone battery is better, despite what people say.
  • It feels initially as though the android is quicker to navigate around - especially regarding multiple tasking and app switching. However, once you’re into the iPhone’s “everything starts on the honescreen” method it gets pretty quick.
  • Even with unlimited desktops, the iPhone is much less structured. This can be confusing when you get to having a lot of apps. And you will do.

Overall, the iPhone has become a clear winner during the 6 weeks I’ve written this. The alround user experience is almost perfection (except the SMS App, and even that I’m beginning to forget about). The Android is a very competent platform, and I expect it will go on to great and more varied things than the iPhone. However, the iPhone, as with many Apple experiences, is like a lesson in how to do things right. The icing on the cake is finding the many little gems of interface intelligence and design that they don’t even bother to tell you about - they just let you discover. iPhone users will know what I mean, and if you don’t then check back here and I’ll collate some soon.

(just to be clear, I’m comparing an HTC Hero to a 32gb iPhone 3GS. Oh, and I wrote this post using the Wordpress 2 App over a couple of days sat on various trains).

By ben on January 12, 2010 /    / Link to this item /
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July 30, 2010

HTML5 video in Safari for iPhone and iPad

As we all know, Adobe and Apple aren’t best buddies, so Flash isn’t appearing on the iPhone/iPad any time soon. In fact, probably never. Therefore, with Flash being the king of video on the web, there’s only one option for showing video in the browser to iPhone and iPad users: HTML5 video. YouTube and some of the other big video services are rapidly moving to HTML5 video on the web anyway, despite it’s fairly limited browser support. The effort is worth it though as it makes the task of preparing and delivering video on the web much easier once Flash is out of the loop, and supporting the iPhone and iPad (and other mobile devices) should be standard practice, not an occasional extra. There’s an excellent tutorial at Dive Into HTML 5, though for the finer intricacies you’ll also want to head to the Apple Developer reference on HTML5 video. Oh, and to save you some head scratching, if you think you’ve done everything required but it still isn’t working on the iPhone, make sure you’re using BASELINE encoding. The iPhone is much more picky about this than the iPad.

July 16, 2010

The internet by SMS

Whilst iPhone, Android and other rich devices continually raise the bar for the high-end mobile experience, it would be easy to overlook the persistent innovation and advance in low-end technologies such as SMS. Common have delivered a number of services which have relied heavily on SMS and we’ve usually been delighted with the “honesty” of the user engagement when any perceived technology barriers are removed and the user is able to focus purely on the content.

Similarly, although mobile applications are extending the reach of mobile services in some areas, mobile access to the internet continues to go from strength to strength. You only have to use the Guardian or BBC mobile sites once or twice and it’s immediately apparent that a carefully optimised mobile internet experience can be easy to use, well presented and allow you to find the content you want quickly. HP have just launched a service which aims to extend mobile access to the internet even further. It’s suggested that the service will primarily benefit developing countries where 3G and data access is limited or prohibitively expensive, by allowing users to “query” the internet using SMS. If the experience and the results are good enough though there’s no reason why this “retrieve a snippet of the internet” approach might not be just as successful everywhere.

June 28, 2010

Tweening for Tweenies

OK, so I can’t guarantee that the Tweenies themselves could use this Tweener Documentation and Language Reference, but if like me you have only occasional need to use tweening functions and each time end-up going through a trial and error scenario of “what’s the difference between bounce out and ease out”, then it’s a very handy visual reference.

June 25, 2010

Browser testing

Browser testing, or QA as technical people call it to clients, or indeed “total bane of my life” as they call it to each other, is a necessary evil of web development these days. As ever, I’ve been looking at streamlining this part of our development and delivery process, and in doing so have come across the following resources which I thought I’d share for future reference. None of the following are tested or rated. Some have been used a little, some have been used a lot. Some not at all.

  • Multi Browser Viewer
    Windows-based software, with extensive range of multi-platform browsers.
  • Browsershots
    Web-based service, with free (albeit slow) option.
  • Remote Desktop / Real VNC / Jollys Fast VNC / Chicken of the VNC
    We currently have some old basic PC boxes with a variety of Windows browsers installed, and then use VNC or Remote Desktop to connect to them for our Macs. Great for testing whilst in the office.
  • Cross Browser Testing
    Basically this is a remote version of the VNC approach, with a range of boxes ready for testers to connect to.
  • Adobe BrowserLab
    Very comprehensive offering that integrates with CS5 Suite. Excellent to use and very thorough results.
  • xBrowse
    New web-based service, with limited range of browsers but very fast and covers main browsers so great for quick “cover the main issues” testing.
  • IE Netrenderer
    A bit limited but easy and quick for a bit of IE testing, and let’s face it, that’s mainly what we need. :-D
  • Litmus
    Email testing only apparently, though the August issue of .NET magazine seems to suggest it also supports web browser testing.
  • Mailchimp
    Actually a mass mail sending service, but with an excellent “Inbox Inspector” option for a small fee.
  • Email on Acid
    Email testing, including iPhone and Blackberry.
June 17, 2010

Augmented reality butterfly catching

Not a blog title I ever expected to write but I love the look of this Augmented Reality app this AR iPhone app and can see it being a big hit in Japan with it’s quirky but cute mass-user game approach. I think AR is still being mainly used just because it’s cool, but I guess increasingly both games and useful applications will come forth. And I’m not discounting the excellent where’s my nearest tube station app, but you’re never more than 50m from a tube sign in London anyway so I don’t find myself reaching for the app in practice.

June 9, 2010

Pixar rock

I’m not exactly the first to notice, nor (obviously) am I involved in any way, but it’s hard not to be inspired by the Wired article about how Pixar built Toy Story 3. From the story itself through to the presentation of the article on the Wired site, it just feels like an exciting, creative project and indeed company that any creative mind would want to be involved in.

June 8, 2010

Testing times

Maybe there are already lots of 3rd party software/website testing companies out there, but if so then I’ve not come across them. Therefore, when The Crowd/Software Testing Club started following me on Twitter I thought it worthy of a mention. It seems an obvious idea - a network of skilled people who can test software on a structured basis and feedback the results in a helpful and knowledgeable way. Or in The Crowd’s own words, “A directory of socially approved testers for hire”. Whilst we have NOT used the service so can’t vouch for their effectiveness yet, it feels like an interesting and hopefully successful approach to testing software and websites.

June 2, 2010

Styling supercsript in CSS

Ever wanted to use the semantically correct HTML SUP tag for superscript but not been able to get the styling right? Well if you thought you’d “just fix it during lunch-break” like I just did, but ended up still fint-tuning the presentation an hour later, have a look at this superscript fix. It’s basically a default over-ride, then styled relative to the parent text. Exactly what you’d want. And still leaves you time for lunch.

May 13, 2010

WordPress 3.0

We’re looking forward to the forthcoming release of Wordpress 3.0. Continuing the excellent evolution path from blogging system to middleweight CMS, from a developer perspective it’s great to see that version 3.0 ignores some of the often requested improvements such as media management and focuses on fixing some of the core CMS framework issues that we all too often have to patch up using plugins or bespoke code. Features such as “Custom taxonomies” or “Menu management” might not excite the average user but they are fundamental improvements from a development perspective and will continue to ensure that Wordpress is a perfect solution for small to medium size web deliveries. Furthermore, the integration of WordpressMU in the form of “Multisite” and features such as “child themes” will further extend the suitability of using a single Wordpress install to deliver a suite of related sites.  Mashable have a good write-up of their 5 most important new features, or the full list can be seen on the Wordpress site.

May 12, 2010

CSS3 buttons

Some interesting examples of how CSS3 could be used to create nicer looking (possibly more cross-OS consistent?) buttons. Firstly this blog goes into some detail about the process and then the idea is also taken up and  simplified by others. I think the best part about this is it shows how CSS3, far from being about whacking huge drop-shadows, skews and roundy edges on everything you possibly can,  does provide useful tools which can give designers a great deal more control over important interface elements. Particularly with buttons such as this it’s useful not always to have to rely on images.

By tom / Link to this item /
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